

The enemy general sounds like he’s old, slightly arrogant, a true cliche of a human general in movies. Your commander sounds like a typical Sci-Fi bad guy, which is good. Also, a big thumbs up for the voice acting that does not feel forced and is of a nice, clear quality. These tracks blend in nicely with the swooshing sounds of the rockets and lasers that turn your enemies to dust. The enemy projectiles, however, seem to sometimes disappear slightly when they blend in with the detailed background and many moving or exploding objects on your screen.ĭuring any moment in the game, there is a cinematic soundtrack that covers whatever happens on your screen. Your own bullets are easy to see since they are bright blue and your attack speed is very high. Sometimes there are so many enemy waves coming at you at once that it can be a bit hard to keep focus in between the chaos. The enemy vehicles are red while your towers and aircraft are blue, which combined with the detailed map give a reminiscent feeling of games such as Red Alert from the command and conquer series. Combined with the special effects it’s a spectacle to watch while you speed your way to all corners of the map to shoot things up. This engine makes it possible for the complete destruction of buildings, shockwave blasts that bend trees and more. The Graphics made X-Morph: Defense recognized by the gaming community because of the use of the Schmetterling engine. This is the way the story progresses till the end. Every level you hear the conversations between the human general and his forces, and the instructions and comments your own commander gives to you, the main attack and defense force. Every level in the campaign is about taking over another major city. Quickly after this mistake, the military follows up with various ground and air forces to try and repel the alien invasion. As soon as you land, the humans respond immediately, at first approaching you with respect and news vans. You are an alien race that descends down on Earth to reap, sow and assimilate whatever used to be human property. Make them take as long as possible to get to your core or you're gonna get obliterated.Ever came home on a Friday night wishing you could just rule the world and destroy every city one by one to shape it in your image? Well, now you can! X-Morph: Defense brings you the possibility to invade Earth and cover it with your own alien metallic surface as you harvest, build and defend towers, and make sure nothing touches your base while shooting at anything that moves with your state-of-the-art alien aircraft.

On a side note: collapsing buildings and building laser barricades is a must have when you can. So yes, do all that then you should be fine. It will provide you with additional resources and for other than that, don't waste your resources, use them when you absolutely have to and use them wisely or you're not going to be able to cover every flank effectively. Artillery and healing tanks should ALWAYS be prioritized as high-value-targets.Īnd resources?. They'll take down your defenses and allow their fellow units to push through your defenses. Don't get too carried away though, other attacks will push through if you don't pay attention.Īs for artillery and special units like healing anti-air tanks, prioritze them FIRST and ALWAYS as soon as you notice them. Soften them up for your towers so they can finish them off. (Laser towers) Even then, they'll probably still break through so you should keep a constant eye on that super-heavy tank column on your map and track their movements and progress.įly over there every so often and kill a few of them with your laser weapon. For example, if you see a super heavy tank column incoming from a certain direction, set up strong anti-heavy defenses. Seems like you don't prioritize your targets. I never have enough scrap to be able to deal with stuff, and the artillery tanks take out my towers and stuff, leaving me defenseless.

Originally posted by Snoipar:It's mostly heavy units and not enough resources that overwhelm me.
